#ifndef ELEPHANT_H
#define ELEPHANT_H

#include "Pieces.h"

class Elephant : public Piece
{
public:
    Elephant(PieceType type, int row, int col, bool isRed);
    ~Elephant() = default;

    // 实现象的移动规则
    bool is_valid_move(int to_row, int to_col, PieceType board[9][10]) override;

private:
    bool hasElephantEyeBlocked; 
};

#endif